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id title description date_created date_modified date_published original_publication_date publication_doi provider is_published reviews_state version is_latest_version preprint_doi license tags_list tags_data contributors_list contributors_data first_author subjects_list subjects_data download_url has_coi conflict_of_interest_statement has_data_links has_prereg_links prereg_links prereg_link_info last_updated
7hn6z_v1 The Originality Ostrich Effect Creativity is often defined as the generation of ideas that are novel and useful, but how does seeking novelty affect one’s creative output? While existing work has examined the evaluation of ideas themselves, little is known about how creators balance novelty-seeking (making the idea original) versus utility-seeking (making the idea useful or appealing to others). The results of multiple incentive-compatible studies (N = 7,940) find that although creators expect novelty-seeking to result in better ideas, novelty-seeking results in ideas that are rated as worse by others. Given that creators are unaware of the negative effect of novelty-seeking, we dub this phenomenon the Originality Ostrich effect. These results raise interesting questions about the extent to which people overweight novelty in the creative process and underestimate the difficulty of generating ideas that are both new and useful. 2025-05-08T17:30:16.849583 2025-05-08T17:35:02.691803 2025-05-08T17:34:32.267740 2025-05-08T04:00:00   psyarxiv 1 pending 1 1 https://doi.org/10.31234/osf.io/7hn6z_v1 CC-By Attribution 4.0 International creativity; idea generation; innovation; novelty; novelty seeking; originality; utility; utility seeking; value ["creativity", "idea generation", "innovation", "novelty", "novelty seeking", "originality", "utility", "utility seeking", "value"] George E. Newman; Jin Kim [{"id": "5t83d", "name": "George E. Newman", "index": 0, "orcid": null, "bibliographic": true}, {"id": "6vhgk", "name": "Jin Kim", "index": 1, "orcid": "0000-0002-5013-3958", "bibliographic": true}] George E. Newman Social and Behavioral Sciences; Social and Personality Psychology; Quantitative Methods; Consumer Psychology; Psychology, other; Cognitive Psychology; Experimental Design and Sample Surveys; Creativity; Personality and Creativity [{"id": "5b4e7425c6983001430b6c1e", "text": "Social and Behavioral Sciences"}, {"id": "5b4e7425c6983001430b6c34", "text": "Social and Personality Psychology"}, {"id": "5b4e7426c6983001430b6c41", "text": "Quantitative Methods"}, {"id": "5b4e7426c6983001430b6c42", "text": "Consumer Psychology"}, {"id": "5b4e7426c6983001430b6c45", "text": "Psychology, other"}, {"id": "5b4e7427c6983001430b6c8c", "text": "Cognitive Psychology"}, {"id": "5b4e7427c6983001430b6ca1", "text": "Experimental Design and Sample Surveys"}, {"id": "5b4e7428c6983001430b6cd0", "text": "Creativity"}, {"id": "5b4e7428c6983001430b6ce0", "text": "Personality and Creativity"}] https://osf.io/download/681cea405e0d24e5a0c61480 0   available available ["https://aspredicted.org/3njq-7m2p.pdf"] prereg_both 2025-05-09T00:11:35.697916
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